求助!谷歌后台提示崩溃堆栈,最近这种崩溃问题很多,崩溃率过高,不知道各位有没有遇见这样的问题


pid: 0, tid: 24126 >>> 包名 <<<

backtrace:

#00 pc 0x00000000000a19d8 /system/lib64/libc++.so

#01 pc 0x00000000015bc1fc /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::internal::AllocatePages(v8::PageAllocator*, void*, unsigned long, unsigned long, v8::PageAllocator::Permission)+108) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#02 pc 0x00000000015bc340 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::internal::VirtualMemory::VirtualMemory(v8::PageAllocator*, unsigned long, void*, unsigned long)+92) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#03 pc 0x000000000133018c /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::internal::IsolateAllocator::InitReservation()+124) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#04 pc 0x00000000013300c0 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::internal::IsolateAllocator::IsolateAllocator(v8::internal::IsolateAllocationMode)+40) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#05 pc 0x000000000121f0b4 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::internal::Isolate::New(v8::internal::IsolateAllocationMode)+36) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#06 pc 0x0000000001131994 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::Isolate::New(v8::Isolate::CreateParams const&)+20) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#07 pc 0x0000000000bc4e68 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (se::ScriptEngine::init()+240) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#08 pc 0x0000000000bc6398 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (se::ScriptEngine::start()+40) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#09 pc 0x0000000000b09268 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (AppDelegate::applicationDidFinishLaunching()+176) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#10 pc 0x0000000000b1cbfc /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/split_config.arm64_v8a.apk!libcocos2djs.so (Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit+224) (BuildId: 462df6d728ade7c2215c9fc65912d35d35bde4f4)

#11 pc 0x000000000030bab0 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (art_jni_trampoline+128)

#12 pc 0x00000000005664f4 /data/app/~~0Zx6Hwl1qGhG_aEP_C37jA==/包名-eCRPJuVFiP-Xp-97PwI4PQ==/oat/arm64/base.odex (org.cocos2dx.lib.Cocos2dxRenderer.onSurfaceCreated+84)

#13 pc 0x0000000000780ebc /apex/com.android.art/lib64/libart.so (nterp_helper+9292)

#14 pc 0x00000000001a776e /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.guardedRun+902)

#15 pc 0x000000000077f9c4 /apex/com.android.art/lib64/libart.so (nterp_helper+3924)

#16 pc 0x00000000001a7e64 /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.run+52)

#17 pc 0x000000000036db74 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612)

#18 pc 0x0000000000359324 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+132)

#19 pc 0x0000000000944438 /apex/com.android.art/lib64/libart.so (art::detail::ShortyTraits<(char)86>::Type art::ArtMethod::InvokeInstance<(char)86>(art::Thread*, art::ObjPtrart::mirror::Object, art::detail::ShortyTraits<>::Type…)+60)

#20 pc 0x00000000006209f4 /apex/com.android.art/lib64/libart.so (art::thread::CreateCallback(void*)+1344)

#21 pc 0x00000000006204a4 /apex/com.android.art/lib64/libart.so (art::thread::CreateCallbackWithUffdGc(void*)+8)

#22 pc 0x000000000006efbc /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204)

#23 pc 0x0000000000060d60 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)


头疼,研究好久不知道从何下手,这些问题也复现不了

请教下,找到问题了吗?

屏蔽几个设备就好了,在某些设备上崩溃率高

确实很多,我们也一样,你说的屏蔽是啥 就是不管这些设备的报错么

他说的应该是谷歌商店的这个:将某些设备从应用的分发范围中排除

低配手机崩溃到底层了除了排除没有任何解决方法,低配手机为我提供了9成的崩溃和差评

捕捉一下应用层脚本的错误先 如果不是应用层的错误,那么比较麻烦 估计除了官方自己 没有什么好的处理方式

事实上,脚本层问题已经解决大部分了…
就差这种底层V8的一堆问题了。。。。