技术胖的《橡皮怪勇闯地下室》实战视频教程(完结)

@web0432 楼主你的网站挂掉了,试玩网址和视频教程看不到哦。

大神,网站爆炸了,看不到

感觉你应该基于2.0版本来进行讲解,因为2.0和1.X相差比较大,很多API和类都取消或者修改了。尤其是监听和碰撞。毕竟官方说法以后会主推2.0版本,1.X迟早是历史。按你视频中的代码写,很多地方在2.0都过去不去。

这都几年前的了

为啥看不了呢

谢谢,分享。学习下

您好,现在视频看不了了,请问谁有视频存档么?可以分享一下么?谢谢大家

插个栗子

必须顶。

试玩链接好像404 了

视频教程链接都挂了呀,LZ出来补完一下呀

是几年前的很多API都弃用了

这个相当赞啊

怎么没有用呀

进去报404

这个人发的实战教程点不开,404

这日志没有报错不? 怎么打开这么慢,用的最新的cc creater

2019-12-01T07:20:02.532Z - success: node-library loaded
2019-12-01T07:20:02.537Z - success: open-recent-items loaded
2019-12-01T07:20:02.548Z - success: package-asset loaded
2019-12-01T07:20:02.552Z - success: preferences loaded
2019-12-01T07:20:02.570Z - success: project-exporter loaded
2019-12-01T07:20:02.601Z - success: project-importer loaded
2019-12-01T07:20:02.740Z - success: project-settings loaded
2019-12-01T07:20:02.768Z - success: scene loaded
2019-12-01T07:20:02.776Z - success: simulator-debugger loaded
2019-12-01T07:20:02.782Z - success: sprite-editor loaded
2019-12-01T07:20:02.808Z - success: store loaded
2019-12-01T07:20:02.857Z - success: timeline loaded
2019-12-01T07:20:02.894Z - success: wechatgame-opendata loaded
2019-12-01T07:20:02.922Z - success: wechatgame loaded
2019-12-01T07:20:02.944Z - success: xiaomi-runtime loaded
2019-12-01T07:20:08.152Z - info: Cocos Services load base data!
2019-12-01T07:20:34.241Z - normal: Loading packages
2019-12-01T07:20:34.268Z - normal: Watching packages
2019-12-01T07:20:37.416Z - normal: Run Application
2019-12-01T07:20:56.797Z - warn: Please change the definition of property ‘dieAudio’ in class ‘Dici’. Starting from v1.10,
the use of declaring a property in CCClass as a URL has been deprecated.
For example, if property is Texture2D, the previous definition is:
dieAudio: cc.Texture2D,
// or:
dieAudio: {
url: cc.Texture2D,
default: “”
},
Now it should be changed to:
dieAudio: {
type: cc.Texture2D, // use ‘type:’ to define Texture2D object directly
default: null, // object’s default value is null
},
(This helps us to successfully refactor all RawAssets at v2.0, sorry for the inconvenience. :cold_sweat: )
2019-12-01T07:20:56.799Z - warn: Can not indicate the ‘cc.String’ attribute for “Dici.dieAudio”, which its default value is type of object.
2019-12-01T07:20:56.804Z - warn: Please change the definition of property ‘bgAudio’ in class ‘Main’. Starting from v1.10,
the use of declaring a property in CCClass as a URL has been deprecated.
For example, if property is Texture2D, the previous definition is:
bgAudio: cc.Texture2D,
// or:
bgAudio: {
url: cc.Texture2D,
default: “”
},
Now it should be changed to:
bgAudio: {
type: cc.Texture2D, // use ‘type:’ to define Texture2D object directly
default: null, // object’s default value is null
},
(This helps us to successfully refactor all RawAssets at v2.0, sorry for the inconvenience. :cold_sweat: )
2019-12-01T07:20:56.805Z - warn: Please change the definition of property ‘jumpAudio’ in class ‘Main’. Starting from v1.10,
the use of declaring a property in CCClass as a URL has been deprecated.
For example, if property is Texture2D, the previous definition is:
jumpAudio: cc.Texture2D,
// or:
jumpAudio: {
url: cc.Texture2D,
default: “”
},
Now it should be changed to:
jumpAudio: {
type: cc.Texture2D, // use ‘type:’ to define Texture2D object directly
default: null, // object’s default value is null
},
(This helps us to successfully refactor all RawAssets at v2.0, sorry for the inconvenience. :cold_sweat: )
2019-12-01T07:20:56.808Z - warn: Can not indicate the ‘cc.String’ attribute for “Main.bgAudio”, which its default value is type of object.
2019-12-01T07:20:56.809Z - warn: Can not indicate the ‘cc.String’ attribute for “Main.jumpAudio”, which its default value is type of object.
2019-12-01T07:20:56.817Z - warn: Please change the definition of property ‘bgAudio’ in class ‘WelcomeCame’. Starting from v1.10,
the use of declaring a property in CCClass as a URL has been deprecated.
For example, if property is Texture2D, the previous definition is:
bgAudio: cc.Texture2D,
// or:
bgAudio: {
url: cc.Texture2D,
default: “”
},
Now it should be changed to:
bgAudio: {
type: cc.Texture2D, // use ‘type:’ to define Texture2D object directly
default: null, // object’s default value is null
},
(This helps us to successfully refactor all RawAssets at v2.0, sorry for the inconvenience. :cold_sweat: )
2019-12-01T07:20:56.818Z - warn: Can not indicate the ‘cc.String’ attribute for “WelcomeCame.bgAudio”, which its default value is type of object.

多谢楼主分享,目前想开发微信小游戏,正好可以学习一下

全是404…

赞一个,