// Learn cc.Class:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

cc.Class({
    extends: cc.Component,

    properties: {
        _game: {
            default: {}
        },
        gameName: cc.Label,
        gameIntro: cc.RichText,
        gameStartBtn: cc.Button,
        gameIcon: cc.Sprite,
    },

    // LIFE-CYCLE CALLBACKS:

    onLoad () {        
        console.log('list onLoad')
    },

    start () {

    },

    setGame (game) {
        this._game=game
    },
    showGame() {
        this.gameName.string=this._game.name
    },
    init (game) {
        this.setGame(game)
        this.showGame()
    },
    startGame () {
        NOTIFICATION.emit('Game.Play',this._game)
    }

    // update (dt) {},
});
