// Learn TypeScript:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const { ccclass, property } = cc._decorator;

@ccclass
export default class NewClass extends cc.Component {

    // LIFE-CYCLE CALLBACKS:

    onLoad() {
    }
    goC() {
        cc.director.loadScene("sceneC");
    }
    goA() {
        cc.director.loadScene("startGame");
    }
    // start () {

    // }

    // update (dt) {}
}
