[
  {
    "__type__": "cc.EffectAsset",
    "_name": "builtin-clear-stencil",
    "properties": {},
    "techniques": [
      {
        "passes": [
          {
            "cullMode": 0,
            "blend": true,
            "program": "ecffb93dd8898d482a87ab9b7d996968df31634fee23f1aa5de47906"
          }
        ],
        "layer": 0,
        "stages": [
          "opaque"
        ],
        "queue": 0,
        "priority": 0
      }
    ],
    "shaders": [
      {
        "vert": "\n#define _IS_VERT_SHADER 1\n\nprecision highp float;\n\nattribute vec3 a_position;\n\nvoid main () {\n  gl_Position = vec4(a_position, 1);\n}\n\n\n",
        "frag": "\n#define _IS_FRAG_SHADER 1\n\nprecision highp float;\n\nvoid main () {\n  gl_FragColor = vec4(1.0);\n}\n\n\n",
        "defines": [],
        "uniforms": [],
        "attributes": [
          {
            "name": "a_position",
            "type": 6,
            "defines": []
          }
        ],
        "extensions": [],
        "name": "ecffb93dd8898d482a87ab9b7d996968df31634fee23f1aa5de47906"
      }
    ]
  },
  {
    "__type__": "cc.Material",
    "_name": "builtin-clear-stencil",
    "_effectAsset": {
      "__uuid__": "c0BAyVxX9JzZy8EjFrc9DU"
    },
    "_defines": {},
    "_props": {}
  }
]