(function() {"use strict";var __module = CC_EDITOR ? module : {exports:{}};var __filename = 'preview-scripts/assets/Script/GameUI.js';var __require = CC_EDITOR ? function (request) {return cc.require(request, require);} : function (request) {return cc.require(request, __filename);};function __define (exports, require, module) {"use strict";
cc._RF.push(module, '385c257sR5HmZapIsVOAwZ8', 'GameUI', __filename);
// Script/GameUI.js

"use strict";

cc.Class({
    extends: cc.Component,

    properties: {
        shopNode: cc.Node
    },

    onLoad: function onLoad() {
        this.shop = this.shopNode.getComponent("Shop");
    },
    shopCallback: function shopCallback() {
        cc.log("=================== shop");
        this.shopNode.active = true;
    },
    testCallback: function testCallback() {
        cc.log("==================== test");
    }
}

// update (dt) {},
);

cc._RF.pop();
        }
        if (CC_EDITOR) {
            __define(__module.exports, __require, __module);
        }
        else {
            cc.registerModuleFunc(__filename, function () {
                __define(__module.exports, __require, __module);
            });
        }
        })();
        //# sourceMappingURL=GameUI.js.map
        