
Crashed: com.apple.main-thread
0  CoreFoundation                 0x9c40 CFRelease + 44
1  CoreGraphics                   0xcce4 CGGStateRelease + 96
2  CoreGraphics                   0xcc70 CGGStackReset + 52
3  CoreGraphics                   0xcbdc context_finalize + 112
4  CoreFoundation                 0x25ec _CFRelease + 296
5  rollgame-mobile                0x2b1b14 -[CanvasRenderingContext2DDelegateImpl dealloc] + 1642628
6  rollgame-mobile                0x2b2834 cc::CanvasRenderingContext2DDelegate::~CanvasRenderingContext2DDelegate() + 1645988
7  rollgame-mobile                0x2b406c cc::CanvasRenderingContext2D::~CanvasRenderingContext2D() + 1652188
8  rollgame-mobile                0x2b4180 cc::CanvasRenderingContext2D::~CanvasRenderingContext2D() + 1652464
9  rollgame-mobile                0x10318c <deduplicated_symbol> + 4330992012
10 rollgame-mobile                0x10c8d8 se::Object::~Object() + 4331030744
11 rollgame-mobile                0xc02a98 v8::internal::GlobalHandles::InvokeFirstPassWeakCallbacks() + 2704460
12 rollgame-mobile                0xc4b064 v8::internal::Heap::PerformGarbageCollection(v8::internal::GarbageCollector, v8::internal::GarbageCollectionReason, char const*) + 3000856
13 rollgame-mobile                0xc48a18 v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollectionReason, v8::GCCallbackFlags) + 2991052
14 rollgame-mobile                0xc48630 v8::internal::Heap::HandleGCRequest() + 2990052
15 rollgame-mobile                0xbf8e98 v8::internal::StackGuard::HandleInterrupts(v8::internal::StackGuard::InterruptLevel) + 2664524
16 rollgame-mobile                0xf5d8f0 v8::internal::Runtime_StackGuard(int, unsigned long*, v8::internal::Isolate*) + 6222500
17 rollgame-mobile                0x10f9618 Builtins_CEntry_Return1_ArgvOnStack_NoBuiltinExit + 7909324
18 rollgame-mobile                0x1074414 Builtins_InterpreterEntryTrampoline + 7364040
19 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
20 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
21 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
22 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
23 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
24 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
25 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
26 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
27 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
28 rollgame-mobile                0x1074364 Builtins_InterpreterEntryTrampoline + 7363864
29 rollgame-mobile                0x107248c Builtins_JSEntryTrampoline + 7355968
30 rollgame-mobile                0x1072174 Builtins_JSEntry + 7355176
31 rollgame-mobile                0xbd60ec v8::internal::(anonymous namespace)::Invoke(v8::internal::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&) + 2521760
32 rollgame-mobile                0xbd59f8 v8::internal::Execution::Call(v8::internal::Isolate*, v8::internal::Handle<v8::internal::Object>, v8::internal::Handle<v8::internal::Object>, int, v8::internal::Handle<v8::internal::Object>*) + 2519980
33 rollgame-mobile                0xb0892c v8::Object::CallAsFunction(v8::Local<v8::Context>, v8::Local<v8::Value>, int, v8::Local<v8::Value>*) + 1680096
34 rollgame-mobile                0x10dc6c se::Object::call(std::__1::vector<se::Value, std::__1::allocator<se::Value>> const&, se::Object*, se::Value*) + 4331035756
35 rollgame-mobile                0x105a90 cc::EventDispatcher::dispatchTickEvent(float) + 4331002512
36 rollgame-mobile                0x21ec9c cc::events::Tick::broadcast(float) + 1040908
37 rollgame-mobile                0x21eaf8 cc::Engine::tick() + 1040488
38 QuartzCore                     0xbeaf4 CA::Display::DisplayLinkItem::dispatch_(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 100
39 QuartzCore                     0x9c0e4 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880
40 QuartzCore                     0xaf91c CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360
41 UIKitCore                      0x7dee4 _UIUpdateSequenceRunNext + 128
42 UIKitCore                      0x7d374 schedulerStepScheduledMainSectionContinue + 60
43 UpdateCycle                    0x1560 UC::DriverCore::continueProcessing() + 84
44 CoreFoundation                 0x68f10 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28
45 CoreFoundation                 0x68e84 __CFRunLoopDoSource0 + 172
46 CoreFoundation                 0x46acc __CFRunLoopDoSources0 + 232
47 CoreFoundation                 0x1d6d8 __CFRunLoopRun + 820
48 CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
49 GraphicsServices               0x1498 GSEventRunModal + 120
50 UIKitCore                      0x9ddf8 -[UIApplication _run] + 792
51 UIKitCore                      0x46e54 UIApplicationMain + 336
52 rollgame-mobile                0x15154 main + 38 (main.mm:38)
53 ???                            0x19b69ae28 (缺少)

com.apple.uikit.eventfetch-thread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  CoreFoundation                 0x46868 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x1d848 __CFRunLoopRun + 1188
6  CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
7  Foundation                     0x9c9068 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8  Foundation                     0x9c9240 -[NSRunLoop(NSRunLoop) runUntilDate:] + 64
9  UIKitCore                      0x73094 -[UIEventFetcher threadMain] + 408
10 Foundation                     0x6221c __NSThread__start__ + 732
11 libsystem_pthread.dylib        0x444c _pthread_start + 136
12 libsystem_pthread.dylib        0x8cc thread_start + 8

com.google.firebase.crashlytics.MachExceptionServer
0  rollgame-mobile                0x19190 FIRCLSProcessRecordAllThreads + 392 (FIRCLSProcess.c:392)
1  rollgame-mobile                0x1959c FIRCLSProcessRecordAllThreads + 423 (FIRCLSProcess.c:423)
2  rollgame-mobile                0x27a10 FIRCLSHandler + 39 (FIRCLSHandler.m:39)
3  rollgame-mobile                0x28498 FIRCLSMachExceptionServer + 525 (FIRCLSMachException.c:525)
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf8700 v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf8158 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1e84 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf8700 v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf8158 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1e84 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf8700 v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf8158 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1e84 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf8700 v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf8158 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1e84 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf8700 v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf8158 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1e84 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xffed4 cc::MessageQueue::consumerThreadLoop() + 4330979028
4  rollgame-mobile                0x101c94 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, void (cc::MessageQueue::*)() noexcept, cc::MessageQueue*>>(void*) + 4330986644
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  rollgame-mobile                0x11ebe90 uv_sem_wait + 8902724
2  rollgame-mobile                0x1197c0 node::inspector::(anonymous namespace)::StartIoThreadMain(void*) + 4331083712
3  libsystem_pthread.dylib        0x444c _pthread_start + 136
4  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x78d0 kevent + 8
1  rollgame-mobile                0x11eca60 uv__io_poll + 8905748
2  rollgame-mobile                0x11e6a4c uv_run + 8881152
3  rollgame-mobile                0x11a4c8 void node::inspector::InspectorIo::ThreadMain<node::inspector::InspectorSocketServer>() + 4331087048
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

com.apple.NSURLConnectionLoader
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  CoreFoundation                 0x46868 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x1d848 __CFRunLoopRun + 1188
6  CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
7  CFNetwork                      0x248d20 +[__CFN_CoreSchedulingSetRunnable _run:] + 416
8  Foundation                     0x6221c __NSThread__start__ + 732
9  libsystem_pthread.dylib        0x444c _pthread_start + 136
10 libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe75bc void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4330878396
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

caulk::deferred_logger
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  caulk                          0x443c caulk::semaphore::timed_wait(double) + 224
2  caulk                          0x4488 caulk::concurrent::details::worker_thread::run() + 32
3  caulk                          0x8bf4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

caulk.messenger.shared:high
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  caulk                          0x443c caulk::semaphore::timed_wait(double) + 224
2  caulk                          0x4488 caulk::concurrent::details::worker_thread::run() + 32
3  caulk                          0x8bf4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

ausm_messenger_for_buffer_disposal
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  caulk                          0x443c caulk::semaphore::timed_wait(double) + 224
2  caulk                          0x4488 caulk::concurrent::details::worker_thread::run() + 32
3  caulk                          0x8bf4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

com.apple.CoreMotion.MotionThread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  CoreFoundation                 0x46868 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x1d848 __CFRunLoopRun + 1188
6  CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
7  CoreFoundation                 0x9a7c8 CFRunLoopRun + 64
8  CoreMotion                     0x14b20 CLMotionActivity::isMounted() const + 30548
9  libsystem_pthread.dylib        0x444c _pthread_start + 136
10 libsystem_pthread.dylib        0x8cc thread_start + 8

AURemoteIO::IOThread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  libEmbeddedSystemAUs.dylib     0x11db4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup_managed const&)::'lambda'(), std::__1::tuple<>>>(void*)
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xd9e40 cc::AudioEngine::AudioEngineThreadPool::threadFunc() + 4330823232
4  rollgame-mobile                0xd9ca4 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::AudioEngine::AudioEngineThreadPool::AudioEngineThreadPool(int)::'lambda'()>>(void*) + 4330822820
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xd9e40 cc::AudioEngine::AudioEngineThreadPool::threadFunc() + 4330823232
4  rollgame-mobile                0xd9ca4 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::AudioEngine::AudioEngineThreadPool::AudioEngineThreadPool(int)::'lambda'()>>(void*) + 4330822820
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xd9e40 cc::AudioEngine::AudioEngineThreadPool::threadFunc() + 4330823232
4  rollgame-mobile                0xd9ca4 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::AudioEngine::AudioEngineThreadPool::AudioEngineThreadPool(int)::'lambda'()>>(void*) + 4330822820
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xd9e40 cc::AudioEngine::AudioEngineThreadPool::threadFunc() + 4330823232
4  rollgame-mobile                0xd9ca4 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::AudioEngine::AudioEngineThreadPool::AudioEngineThreadPool(int)::'lambda'()>>(void*) + 4330822820
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_pthread.dylib        0x8b8 start_wqthread + 8505473206

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x2279c std::__1::condition_variable::__do_timed_wait(std::__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l>>>) + 104
3  rollgame-mobile                0xe2888 cc::AudioPlayer::rotateBufferThread(int) + 4330858632
4  rollgame-mobile                0xe2b0c void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, void (cc::AudioPlayer::*)(int), cc::AudioPlayer*, unsigned int>>(void*) + 4330859276
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8