# Crashlytics - Stack trace
# Application: com.bailing.lark.roll.dev
# Platform: apple
# Version: 0.1.3 (20260123110919)
# Issue: 2bf5f296db2772f87015498c9a92965e
# Session: 11330a98c5c14571bf4d1af94380a300_DNE_0_v2
# Date: Sun Jan 25 2026 18:16:16 GMT+0800 (中国标准时间)

com.apple.main-thread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  libEmbeddedSystemAUs.dylib     0xcd94 AURemoteIO::Stop()
5  libEmbeddedSystemAUs.dylib     0xc578 ausdk::AUMethodStop(void*)
6  AudioToolbox                   0x20ad1c <redacted> + 312
7  OpenAL                         0x5ef4 OALDevice::DisconnectContext(OALContext*) + 92
8  OpenAL                         0x2998 OALContext::DisconnectMixerFromDevice() + 52
9  OpenAL                         0x6bbc alcMakeContextCurrent + 460
10 rollgame-mobile                0xddcf0 cc::AudioEngineImpl::~AudioEngineImpl() + 4373568752
11 rollgame-mobile                0xdde68 cc::AudioEngineImpl::~AudioEngineImpl() + 4373569128
12 rollgame-mobile                0xd714c cc::AudioEngine::end() + 4373541196
13 rollgame-mobile                0x21dd4c cc::Engine::destroy() + 1037616
14 rollgame-mobile                0x21dc24 cc::Engine::~Engine() + 1037320
15 rollgame-mobile                0xd55b8 cc::CocosApplication::~CocosApplication() + 4373534136
16 rollgame-mobile                0xd2be4 cocos_destroy() + 4373523428
17 rollgame-mobile                0x2b5230 -[AppDelegateBridge applicationWillTerminate:] + 1657364
18 rollgame-mobile                0x8a00 -[AppDelegate applicationWillTerminate:] + 119 (AppDelegate.mm:119)
19 UIKitCore                      0x1428ae0 -[UIApplication _terminateWithStatus:] + 196
20 UIKitCore                      0xa2d348 -[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:] + 112
21 UIKitCore                      0xa2d0e8 -[_UISceneLifecycleMultiplexer forceExitWithTransitionContext:scene:] + 164
22 UIKitCore                      0x1421ff0 -[UIApplication workspaceShouldExit:withTransitionContext:] + 164
23 FrontBoardServices             0x4a5b0 __63-[FBSWorkspaceScenesClient willTerminateWithTransitionContext:]_block_invoke + 72
24 FrontBoardServices             0x2bf00 -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] + 168
25 libdispatch.dylib              0x1b7fc _dispatch_client_callout + 16
26 libdispatch.dylib              0x6bb4 _dispatch_block_invoke_direct + 284
27 BoardServices                  0x91d4 __BSSERVICEMAINRUNLOOPQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 52
28 BoardServices                  0x9054 BSServiceMainRunLoopSourceHandler + 224
29 CoreFoundation                 0x68f10 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28
30 CoreFoundation                 0x68e84 __CFRunLoopDoSource0 + 172
31 CoreFoundation                 0x46acc __CFRunLoopDoSources0 + 232
32 CoreFoundation                 0x1d6d8 __CFRunLoopRun + 820
33 CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
34 GraphicsServices               0x1498 GSEventRunModal + 120
35 UIKitCore                      0x9ddf8 -[UIApplication _run] + 792
36 UIKitCore                      0x46e54 UIApplicationMain + 336
37 rollgame-mobile                0x14f60 main + 38 (main.mm:38)
38 ???                            0x18c4e6e28 (缺少)

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

com.apple.uikit.eventfetch-thread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  CoreFoundation                 0x46868 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x1d848 __CFRunLoopRun + 1188
6  CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
7  Foundation                     0x9c9068 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8  Foundation                     0x9c9240 -[NSRunLoop(NSRunLoop) runUntilDate:] + 64
9  UIKitCore                      0x73094 -[UIEventFetcher threadMain] + 408
10 Foundation                     0x6221c __NSThread__start__ + 732
11 libsystem_pthread.dylib        0x444c _pthread_start + 136
12 libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Crashed: com.apple.root.default-qos
0  ???                            0x56fb5e (缺少)
1  libdispatch.dylib              0x1adc _dispatch_call_block_and_release + 32
2  libdispatch.dylib              0x1b7fc _dispatch_client_callout + 16
3  libdispatch.dylib              0x377e4 _dispatch_queue_override_invoke.cold.3 + 32
4  libdispatch.dylib              0x62fc _dispatch_queue_override_invoke + 848
5  libdispatch.dylib              0x13f48 _dispatch_root_queue_drain + 364
6  libdispatch.dylib              0x146fc _dispatch_worker_thread2 + 180
7  libsystem_pthread.dylib        0x137c _pthread_wqthread + 232
8  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

Thread
0  libsystem_kernel.dylib         0xa80 __workq_kernreturn + 8
1  libsystem_pthread.dylib        0x1404 _pthread_wqthread + 368
2  libsystem_pthread.dylib        0x8c0 start_wqthread + 8

cn.thinkingdata.0x105b648c0.network
0  libsystem_kernel.dylib         0x8250 fsync + 8
1  libsqlite3.dylib               0x503d0 sqlite3_free_table + 49272
2  libsqlite3.dylib               0x5a5d0 sqlite3_randomness + 1712
3  libsqlite3.dylib               0x4fef0 sqlite3_free_table + 48024
4  libsqlite3.dylib               0x3fa00 sqlite3_value_text + 21700
5  libsqlite3.dylib               0x3f5a8 sqlite3_value_text + 20588
6  libsqlite3.dylib               0x1693c sqlite3_finalize + 1820
7  libsqlite3.dylib               0x39020 sqlite3_step + 43192
8  libsqlite3.dylib               0x2eb14 sqlite3_step + 940
9  rollgame-mobile                0x6a1828 -[TDSqliteDataQueue execUpdateSQL:] + 288 (TDSqliteDataQueue.m:288)
10 rollgame-mobile                0x6a16ec __37-[TDSqliteDataQueue upadteRecordIds:]_block_invoke + 257 (TDSqliteDataQueue.m:257)
11 CoreFoundation                 0x14f78 __NSARRAY_IS_CALLING_OUT_TO_A_BLOCK__ + 24
12 CoreFoundation                 0xd8ee0 -[__NSArrayM enumerateObjectsWithOptions:usingBlock:] + 320
13 rollgame-mobile                0x6a15e8 -[TDSqliteDataQueue upadteRecordIds:] + 262 (TDSqliteDataQueue.m:262)
14 rollgame-mobile                0x6857c0 -[TDEventTracker _syncWithSize:completion:] + 222 (TDEventTracker.m:222)
15 libdispatch.dylib              0x1adc _dispatch_call_block_and_release + 32
16 libdispatch.dylib              0x1b7fc _dispatch_client_callout + 16
17 libdispatch.dylib              0xa468 _dispatch_lane_serial_drain + 740
18 libdispatch.dylib              0xaf44 _dispatch_lane_invoke + 388
19 libdispatch.dylib              0x153ec _dispatch_root_queue_drain_deferred_wlh + 292
20 libdispatch.dylib              0x14ce4 _dispatch_workloop_worker_thread + 692
21 libsystem_pthread.dylib        0x13b8 _pthread_wqthread + 292
22 libsystem_pthread.dylib        0x8c0 start_wqthread + 8

com.google.firebase.crashlytics.MachExceptionServer
0  rollgame-mobile                0x18f9c FIRCLSProcessRecordAllThreads + 392 (FIRCLSProcess.c:392)
1  rollgame-mobile                0x193a8 FIRCLSProcessRecordAllThreads + 423 (FIRCLSProcess.c:423)
2  rollgame-mobile                0x2781c FIRCLSHandler + 39 (FIRCLSHandler.m:39)
3  rollgame-mobile                0x282a4 FIRCLSMachExceptionServer + 525 (FIRCLSMachException.c:525)
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf848c v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf7ee4 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1c10 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf848c v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf7ee4 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1c10 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf848c v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf7ee4 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1c10 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf848c v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf7ee4 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1c10 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

V8 DefaultWorke
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  rollgame-mobile                0xaf848c v8::platform::DelayedTaskQueue::GetNext() + 1614004
3  rollgame-mobile                0xaf7ee4 v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run() + 1612556
4  rollgame-mobile                0xaf1c10 v8::base::ThreadEntry(void*) + 1587256
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xffc60 cc::MessageQueue::consumerThreadLoop() + 4373707872
4  rollgame-mobile                0x101a20 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, void (cc::MessageQueue::*)() noexcept, cc::MessageQueue*>>(void*) + 4373715488
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  rollgame-mobile                0x11ebe90 uv_sem_wait + 8903352
2  rollgame-mobile                0x11954c node::inspector::(anonymous namespace)::StartIoThreadMain(void*) + 4373812556
3  libsystem_pthread.dylib        0x444c _pthread_start + 136
4  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x78d0 kevent + 8
1  rollgame-mobile                0x11eca60 uv__io_poll + 8906376
2  rollgame-mobile                0x11e6a4c uv_run + 8881780
3  rollgame-mobile                0x11a254 void node::inspector::InspectorIo::ThreadMain<node::inspector::InspectorSocketServer>() + 4373815892
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

Thread
0  libsystem_kernel.dylib         0x65d4 __psynch_cvwait + 8
1  libsystem_pthread.dylib        0x2b58 _pthread_cond_wait + 984
2  libc++.1.dylib                 0x22704 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 32
3  rollgame-mobile                0xe7348 void* std::__1::__thread_proxy[abi:ne200100]<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, cc::LegacyThreadPool::setThread(int)::$_0>>(void*) + 4373607240
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

com.apple.NSURLConnectionLoader
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  CoreFoundation                 0x46868 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x1d848 __CFRunLoopRun + 1188
6  CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
7  CFNetwork                      0x248d20 +[__CFN_CoreSchedulingSetRunnable _run:] + 416
8  Foundation                     0x6221c __NSThread__start__ + 732
9  libsystem_pthread.dylib        0x444c _pthread_start + 136
10 libsystem_pthread.dylib        0x8cc thread_start + 8

AudioSession - RootQueue
0  libsystem_kernel.dylib         0xc68 semaphore_timedwait_trap + 8
1  libdispatch.dylib              0x366cc _dispatch_sema4_timedwait + 64
2  libdispatch.dylib              0x3e88 _dispatch_semaphore_wait_slow + 76
3  libdispatch.dylib              0x13d40 _dispatch_worker_thread + 324
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

caulk::deferred_logger
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  caulk                          0x443c caulk::semaphore::timed_wait(double) + 224
2  caulk                          0x4488 caulk::concurrent::details::worker_thread::run() + 32
3  caulk                          0x8bf4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

caulk.messenger.shared:high
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  caulk                          0x443c caulk::semaphore::timed_wait(double) + 224
2  caulk                          0x4488 caulk::concurrent::details::worker_thread::run() + 32
3  caulk                          0x8bf4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

ausm_messenger_for_buffer_disposal
0  libsystem_kernel.dylib         0xc50 semaphore_wait_trap + 8
1  caulk                          0x443c caulk::semaphore::timed_wait(double) + 224
2  caulk                          0x4488 caulk::concurrent::details::worker_thread::run() + 32
3  caulk                          0x8bf4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96
4  libsystem_pthread.dylib        0x444c _pthread_start + 136
5  libsystem_pthread.dylib        0x8cc thread_start + 8

com.apple.CoreMotion.MotionThread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  CoreFoundation                 0x46868 __CFRunLoopServiceMachPort + 160
5  CoreFoundation                 0x1d848 __CFRunLoopRun + 1188
6  CoreFoundation                 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532
7  CoreFoundation                 0x9a7c8 CFRunLoopRun + 64
8  CoreMotion                     0x14b20 CLMotionActivity::isMounted() const + 30548
9  libsystem_pthread.dylib        0x444c _pthread_start + 136
10 libsystem_pthread.dylib        0x8cc thread_start + 8

AURemoteIO::IOThread
0  libsystem_kernel.dylib         0xcd4 mach_msg2_trap + 8
1  libsystem_kernel.dylib         0x42f8 mach_msg2_internal + 76
2  libsystem_kernel.dylib         0x4214 mach_msg_overwrite + 428
3  libsystem_kernel.dylib         0x405c mach_msg + 24
4  libEmbeddedSystemAUs.dylib     0x11db4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup_managed const&)::'lambda'(), std::__1::tuple<>>>(void*)
5  libsystem_pthread.dylib        0x444c _pthread_start + 136
6  libsystem_pthread.dylib        0x8cc thread_start + 8