/**
 * 游戏内出现的各种常量
 */
export class Consts {
    // 保存数据key
    public static PLAYER_DATA = "player_data";
    public static FIGHT_DATA = "fight_data";

    // 事件
    // 玩家数据获取完毕
    public static PLAYER_DATA_READY = "player_data_ready";
    // 点击道具
    public static PRESS_PROP_NODE = "press_prop_node";

    // 战斗
    // 点击上下左右切换按钮
    public static FIGHT_MAP_MOVE = "fight_map_move";
    // 某物件被点击
    public static CLICK_ITEM = "click_item";
    // 某物件被点击完毕
    public static CLICK_ITEM_FINISH = "click_item_finish";

}
