升级了2.2.1并上线小游戏运行了几天,
微信后台收集到报错:
Maximum call stack size exceeded;at requestAnimationFrame callback function
RangeError: Maximum call stack size exceeded
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126221)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
at 28.cc.Director.calculateDeltaTime (https://usr/game.js:3:126314)
查看源码,当this._deltaTime小于0确实有可能死循环?: