【已解决】[求助] - cocos2d-js如何进行文件读写?缓存服务器图片如何操作?

cc.loader.loadImg(“http://xxxx/test/1.jpg”, function (err, texture) {
if (err) {
__callback && __callback(false);
return;
}

        var sprite = new cc.Sprite(texture);
        sprite.anchorX = 0;
        sprite.anchorY = 0;
        sprite.x = 0;
        sprite.y = 0;

        var renderTexture = new cc.RenderTexture(sprite.width, sprite.height);
        renderTexture.x = sprite.width/2;
        renderTexture.y = sprite.height/2;

        renderTexture.begin();
        sprite.visit();
        renderTexture.end();

        renderTexture.saveToFile("save1.png", cc.IMAGE_FORMAT_PNG, false);

        //获取成功回调
        __callback &&  __callback(true);
    });

:sunglasses: