var renderTexture = new cc.RenderTexture();
renderTexture.initWithSize(556, 582);
renderTexture.drawTextureAt(this.textureList[1], 0, 0);
const a = renderTexture.readPixels();
const b = renderTexture.readPixels(a, 0, 0, 278, 582);
cc.log(a, b);
var renderTexture1 = new cc.RenderTexture();
renderTexture1.initWithData(b, cc.Texture2D.PixelFormat.RGB888, 278, 582);
cc.log(renderTexture1);
this.node.getComponent(cc.Sprite).spriteFrame.setTexture(renderTexture1);
这么写不行,请教改怎么写
