代码如下:
Scene* pScene=Scene::create();
auto layer1=Layer::create();
this->addChild(layer1);
auto sprite1=Sprite::create(“yyy.png”);
sprite1->setPosition(Vec2(0,0));
sprite1->setAnchorPoint(Vec2(0,0));
layer1->addChild(sprite1);
pScene->addChild(layer1);
TransitionScene* pTransScene=TransitionSlideInL::create(1.0f,pScene);
Director::getInstance()->replaceScene(pTransScene);
当无法实现场景切换,且发生以下错误:
如何修改?
