2.3.4还是报错哦
Undefined symbols for architecture arm64:
“v8::Object::Set(v8::Localv8::Value, v8::Localv8::Value)”, referenced from:
node::SetupProcessObject(node::Environment*, int, char const* const*, int, char const* const*) in libcocos2d iOS.a(node.o)
node::inspector::Agent::StartIoThread(bool) in libcocos2d iOS.a(inspector_agent.o)
“v8::Object::Get(v8::Localv8::Value)”, referenced from:
node::inspector::Agent::StartIoThread(bool) in libcocos2d iOS.a(inspector_agent.o)
“v8::ResourceConstraints::ResourceConstraints()”, referenced from:
v8::Isolate::CreateParams::CreateParams() in libcocos2d iOS.a(ScriptEngine-5b257b56806d052c8b08eee76ba45d75875466b96481ba7c4432d42091c1622a.o)
“v8::Object::Set(unsigned int, v8::Localv8::Value)”, referenced from:
node::SetupProcessObject(node::Environment*, int, char const* const*, int, char const* const*) in libcocos2d iOS.a(node.o)
“v8::V8::SetFlagsFromString(char const*, int)”, referenced from:
se::ScriptEngine::init() in libcocos2d iOS.a(ScriptEngine-5b257b56806d052c8b08eee76ba45d75875466b96481ba7c4432d42091c1622a.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
还是一样的报错
同样的错误 2.3.2版本
no 还是不行 改了config了 也清空缓存了 调试没问题archieve报错
我也GG了。。。这次更新来的太突然
试了还是不行,同样的错误
我修改我的回复了。
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The linked and embedded framework ‘AliyunOSSiOS.framework’ is missing one or more architectures required by this target: x86_64.
framework 报错了
改完后,有人遇到这个第三方framework 找不到的问题嘛
2.2.0 用helloworld范例测试,编译可以通过,打包报错更多
我和你遇到的问题一样,等大佬来更新这个问题
我用自己的项目删除build之后再试,和你们一样,但是helloword的项目就不会,应该还是有问题
有没有清除 xcode 编译缓存?
我不太懂了,我这边在很多版本都测试可用的。
2.2.0有测试过吗?2.4.0我试了下没问题,2.2.0有这问题
我们直接把armv7给删了,已经审核通过