1.8.2版本构建 报ipc timeout错误 renderer:125147

  • Creator 版本:1.8.2
  • 目标平台:iOS / Android
  • 详细报错信息,包含调用堆栈:ipc timeout
  • 出现概率:100%

完整的构建错误堆栈如下:
Build Failed: Error: Error: ipc timeout. message: asset-db:query-info-by-uuid, session: 7@renderer:125147
at setTimeout (D:\CocosCreator\resources\app.asar\editor-framework\lib\renderer\ipc.js:1:333)
at EventEmitter.ipcMain.on.n (D:\CocosCreator\resources\app.asar\editor-framework\lib\main\ipc.js:1:6157)
at emitThree (events.js:116:13)
at EventEmitter.emit (events.js:197:7)
at WebContents. (D:\CocosCreator\resources\electron.asar\browser\api\web-contents.js:247:13)
at emitTwo (events.js:106:13)
at WebContents.emit (events.js:194:7)

at setTimeout (D:\CocosCreator\resources\app.asar\editor-framework\lib\renderer\ipc.js:1:333)
at D:\CocosCreator\resources\app.asar\editor\page\build\build-worker.js:1:3741
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:52:16
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:696:30
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:167:37
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:1209:30
at _computeGroup (D:\CocosCreator\resources\app.asar\editor\page\build\group-manager.js:1:4382)
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:52:16
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:696:30
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:167:37
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:1209:30
at Async.series.t (D:\CocosCreator\resources\app.asar\editor\core\builder.js:1:3024)
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:726:13
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:52:16
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:264:21
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:44:16
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:723:17
at D:\CocosCreator\resources\app.asar\node_modules\async\lib\async.js:167:37
at Gulp.doneCallback (D:\CocosCreator\resources\app.asar\editor\core\gulp-build.js:1:17460)
at Gulp.Orchestrator.stop (D:\CocosCreator\resources\app.asar\node_modules\orchestrator\index.js:150:9)

项目构建是选择了 合并spriteFrame
由于工程内resources资源特别的多,包括合图和散图,应该有上万个。
资源一共加载300多M

请问是否是因为 构建时 资源太多导致?
还有是否有其他的解决办法?

看其他帖子升级到 1.9.3依旧报错

这个问题是什么原因导致的啊??

1.8.2 无法完成资源合并,导致json数量过大,打包的时候 超过了限制。
可以更新到2.x的版本,构建的时候选择 spriteframe合并,可以有效减少资源数量,就可以正常打包了。
具体为什么1.8.2 不能合并,不清楚具体的问题