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Creator 版本:2.0.7
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目标平台: 模拟器有问题,web没问题,android 有问题
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详细报错信息,包含调用堆栈:
Simulator: jsb: ERROR: File /Users/nantas/fireball-x/cocos2d-x-lite_20_release/cocos/scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.cpp: Line: 1327, Function: js_cocos2dx_spine_SpineAnimation_addAnimation
js_cocos2dx_spine_SpineAnimation_addAnimation : Error processing arguments[ERROR] Failed to invoke js_cocos2dx_spine_SpineAnimation_addAnimation, location: /Users/nantas/fireball-x/cocos2d-x-lite_20_release/cocos/scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.cpp:1336
jsb: ERROR: File /Users/nantas/fireball-x/cocos2d-x-lite_20_release/cocos/scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.cpp: Line: 914, Function: js_cocos2dx_spine_SpineAnimation_setAnimation
js_cocos2dx_spine_SpineAnimation_setAnimation : Error processing arguments[ERROR] Failed to invoke js_cocos2dx_spine_SpineAnimation_setAnimation, location: /Users/nantas/fireball-x/cocos2d-x-lite_20_release/cocos/scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.cpp:923
at HTMLElement.print-simulator-log (/Applications/CocosCreator.app/Contents/Resources/app.asar/editor/builtin/scene/panel/messages/scene.js:1:1501)
at Object.e._dispatch (/Applications/CocosCreator.app/Contents/Resources/app.asar/editor-framework/lib/renderer/panel.js:1:1941)
at EventEmitter.o.on.s (/Applications/CocosCreator.app/Contents/Resources/app.asar/editor-framework/lib/renderer/ipc.js:1:2917)
at emitMany (events.js:127:13)
at EventEmitter.emit (events.js:204:7) -
重现方式:
let spine = this.spineNode.addComponent(sp.Skeleton);
cc.loader.loadRes(“F5”, sp.SkeletonData, function(err, data){
if(err) {
print_debug(err);
return;
}
spine.skeletonData = data;
spine.premultipliedAlpha = false;
spine.addAnimation(“0”, “animation1”, “false”,0);
spine.setAnimation(“0”, “animation1”, false);
}); -
之前哪个版本是正常的 :2.0.6正常
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手机型号 :
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手机浏览器 :
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编辑器操作系统 :
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编辑器之前是否有其它报错 :
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出现概率:100%
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额外线索:最简单的demo就会出现
