Creating library E:Cocos\Debug.win32\AssetsManagerTest.lib and object E:\Cocos\Debug.win32\AssetsManagerTest.exp
AppDelegate.obj : error LNK2019: unresolved external symbol “public: void __thiscall cocos2d::extension::AssetsManager::deleteVersion(void)” (?deleteVersion@AssetsManager@extension@cocos2d@@QAEXXZ) referenced in function “public: void __thiscall UpdateLayer::reset(class cocos2d::CCObject *)” (?reset@UpdateLayer@@QAEXPAVCCObject@cocos2d@@@Z)
AppDelegate.obj : error LNK2019: unresolved external symbol “public: void __thiscall cocos2d::extension::AssetsManager::setConnectionTimeout(unsigned int)” (?setConnectionTimeout@AssetsManager@extension@cocos2d@@QAEXI@Z) referenced in function “private: class cocos2d::extension::AssetsManager * __thiscall UpdateLayer::getAssetsManager(void)” (?getAssetsManager@UpdateLayer@@AAEPAVAssetsManager@extension@cocos2d@@XZ)
AppDelegate.obj : error LNK2019: unresolved external symbol “public: void __thiscall cocos2d::extension::AssetsManager::setDelegate(class cocos2d::extension::AssetsManagerDelegateProtocol *)” (?setDelegate@AssetsManager@extension@cocos2d@@QAEXPAVAssetsManagerDelegateProtocol@23@@Z) referenced in function “private: class cocos2d::extension::AssetsManager * __thiscall UpdateLayer::getAssetsManager(void)” (?getAssetsManager@UpdateLayer@@AAEPAVAssetsManager@extension@cocos2d@@XZ)
AppDelegate.obj : error LNK2019: unresolved external symbol “public: __thiscall cocos2d::extension::AssetsManager::AssetsManager(char const *,char const *,char const *)” (??0AssetsManager@extension@cocos2d@@QAE@PBD00@Z) referenced in function “private: class cocos2d::extension::AssetsManager * __thiscall UpdateLayer::getAssetsManager(void)” (?getAssetsManager@UpdateLayer@@AAEPAVAssetsManager@extension@cocos2d@@XZ)
libExtensions工程我编译过了,AssetsManagerTest也引用了这个lib。。。我确定的确包含这个lib,因为去掉的话,会有更多的LNK2019
我自己的项目用2.2.3可以编过,换成2.2.6就同样的错误。。。
ps,CCAction去掉了pause和resume,针对单个Action的暂停和恢复怎么弄?