2.2.6版本的sprite怎么拉伸全屏?

2.2.6版本的sprite怎么拉伸全屏?
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
backgroundSpite->setContentSize(visibleSize);
这样不行

试下这样…

CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
CCSize sprSize = backgroundSpite->getContentSize();
backgroundSpite->setScaleX(visibleSize.x / sprSize.x);
backgroundSpite->setScaleX(visibleSize.y / sprSize.y);

上面错了这一句
backgroundSpite->setScaleY(visibleSize.y / sprSize.y);