项目从 2.3.2 一路升到 2.3.4 现在用 vscode调试 调着调着就显示以下信息:
The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu
load quick_compile_project: 80.9951171875ms
eval quick_compile_project: 85.453125ms
Cocos Creator v2.3.4
LoadScene d3d10da2-a3bb-421c-b02c-f80f3c9cecbd: 103.995849609375ms
set data id:abcdefghijklmnopqrstuvwxyz0123456789
LoadScene 71d84650-5278-4772-b8a6-b4481128bc2d: 1147.170654296875ms
cc.Action is deprecated now, please use cc.TweenAction instead
cc.Node.rotation
is deprecated since v2.1.0, please use -angle
instead. (this.node.rotation
-> -this.node.angle
)
cc.Node.rotationX
is deprecated since v2.1.0, please use eulerAngles.x
instead. (this.node.rotationX
-> this.node.eulerAngles.x
)
cc.Node.rotationY
is deprecated since v2.1.0, please use eulerAngles.y
instead. (this.node.rotationY
-> this.node.eulerAngles.y
)
‘cc.Node._cascadeColorEnabled’ is removed
‘cc.Node.cascadeColor’ is removed
‘cc.Node.isCascadeColorEnabled’ is removed
‘cc.Node.setCascadeColorEnabled’ is removed
‘cc.Node._cascadeOpacityEnabled’ is removed
‘cc.Node.cascadeOpacity’ is removed
‘cc.Node.isCascadeOpacityEnabled’ is removed
‘cc.Node.setCascadeOpacityEnabled’ is removed
‘cc.Node.opacityModifyRGB’ is removed
‘cc.Node.isOpacityModifyRGB’ is removed
‘cc.Node.setOpacityModifyRGB’ is removed
‘cc.Node.ignoreAnchor’ is removed
‘cc.Node.isIgnoreAnchorPointForPosition’ is removed
‘cc.Node.ignoreAnchorPointForPosition’ is removed
‘cc.Node.isRunning’ is removed
‘cc.Node._sgNode’ is removed
Sorry, cc.Node.getRotationX is removed, please use rotationX instead.
Sorry, cc.Node.setRotationX is removed, please use rotationX instead.
Sorry, cc.Node.getRotationY is removed, please use rotationY instead.
Sorry, cc.Node.setRotationY is removed, please use rotationY instead.
Sorry, cc.Node.getPositionX is removed, please use x instead.
Sorry, cc.Node.setPositionX is removed, please use x instead.
Sorry, cc.Node.getPositionY is removed, please use y instead.
Sorry, cc.Node.setPositionY is removed, please use y instead.
Sorry, cc.Node.getSkewX is removed, please use skewX instead.
Sorry, cc.Node.setSkewX is removed, please use skewX instead.
Sorry, cc.Node.getSkewY is removed, please use skewY instead.
Sorry, cc.Node.setSkewY is removed, please use skewY instead.
Sorry, cc.Node.getScaleX is removed, please use scaleX instead.
Sorry, cc.Node.setScaleX is removed, please use scaleX instead.
Sorry, cc.Node.getScaleY is removed, please use scaleY instead.
Sorry, cc.Node.setScaleY is removed, please use scaleY instead.
Sorry, cc.Node.getOpacity is removed, please use opacity instead.
Sorry, cc.Node.setOpacity is removed, please use opacity instead.
Sorry, cc.Node.getColor is removed, please use color instead.
Sorry, cc.Node.setColor is removed, please use color instead.
Sorry, cc.Node.getLocalZOrder is removed, please use zIndex instead.
Sorry, cc.Node.setLocalZOrder is removed, please use zIndex instead.
Sorry, cc._BaseNode.tag is removed, please use name instead.
Sorry, cc._BaseNode.getTag is removed, please use name instead.
Sorry, cc._BaseNode.setTag is removed, please use name instead.
Sorry, cc._BaseNode.getChildByTag is removed, please use getChildByName instead.
Sorry, cc._BaseNode.removeChildByTag is removed, please use getChildByName(name).destroy() instead.
都是在 cocos2d-js-for-prev 里输出的,这个能屏蔽么,一直出,有点烦