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Creator 版本: 2.4.2
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目标平台: Android
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重现方式:重装或清理缓存之后第一次加载远程bundle并load其中的图片资源能够成功,之后杀进程,再次启动调用上述方法即报错
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首个报错:杀掉进程之后调用报错如下
2020-08-26 17:54:59.265 13522-13565/com.qyqgames.demo2 D/cocos2d-x: find in flash memory dirPath(/data/user/0/com.qyqgames.demo2/files//gamecaches/remoteRES)
2020-08-26 17:55:01.283 13522-13565/com.qyqgames.demo2 D/cocos2d-x: find in flash memory dirPath(/data/user/0/com.qyqgames.demo2/files//gamecaches/remoteRES)
2020-08-26 17:55:01.359 13522-13565/com.qyqgames.demo2 E/jswrapper: ScriptEngine::onGetStringFromFile remoteRES/15984356597033.jsc not found, possible missing file.
2020-08-26 17:55:01.359 13522-13565/com.qyqgames.demo2 E/jswrapper: ScriptEngine::runScript script remoteRES/15984356597033.jsc, buffer is empty!
2020-08-26 17:55:01.359 13522-13565/com.qyqgames.demo2 E/jswrapper: [ERROR] Failed to invoke require, location: D:/QG_0706/QYQGame_ccscrt2.3.3/QYQGames/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_global.cpp:300
2020-08-26 17:55:01.380 13522-13565/com.qyqgames.demo2 D/jswrapper: JS: icons/games/gamechose_194 is now remote loading
2020-08-26 17:55:05.458 13522-13565/com.qyqgames.demo2 E/jswrapper: [ERROR] (D:/QG_0706/QYQGame_ccscrt2.3.3/QYQGames/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_global.cpp, 952): File (remoteRES/15984356597916.png) doesn’t exist!
2020-08-26 17:55:05.458 13522-13565/com.qyqgames.demo2 E/jswrapper: [ERROR] Failed to invoke js_loadImage, location: D:/QG_0706/QYQGame_ccscrt2.3.3/QYQGames/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_global.cpp:979 -
之前哪个版本是正常的: 清理缓存之后第一次调用的打印如下
2020-08-26 17:54:19.600 13333-13376/com.qyqgames.demo2 D/cocos2d-x: find in flash memory dirPath(/data/user/0/com.qyqgames.demo2/files//gamecaches/remoteRES)
2020-08-26 17:54:19.581 13333-13333/com.qyqgames.demo2 W/com.qyqgames.demo2: type=1400 audit(0.0:1659003): avc: denied { read } for comm=474C546872656164203338343436 name="/" dev=“dm-8” ino=2 scontext=u:r:untrusted_app:s0:c150,c258,c512,c768 tcontext=u:object_r:rootfs:s0 tclass=dir permissive=0
2020-08-26 17:54:19.758 13333-13376/com.qyqgames.demo2 D/jswrapper: JS: icons/games/gamechose_194 is now remote loading
2020-08-26 17:54:19.826 13333-13376/com.qyqgames.demo2 D/jswrapper: JS: [object Object] -
手机型号:
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手机浏览器:
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编辑器操作系统:
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重现概率:
我确认过了,没有的
但是我有添加热更新插件
你能找到缓存目录下的 gamecaches/cacheList.json 文件看看么?
手机上找不到对应文件
我估计肯定是远程包到资源导出到时候没设置对,导致资源丢了
包本身没有问题,在另一台机器上打的APK能正常使用
现在我想找的是本机打包第二次启动加载失败的原因
那你在运行的时候打印 cc.assetManager.cacheManager.cachedFiles._map 出来看下
d.ts和官方API里面都没有这个cacheFile
我也遇到了同样的问题,请问解决了吗?
遇到同样问题了,加载远程包 提示find in flash memory dirPath,目前还没解决,官方有人看下这个问题么
同样子 这是什么错好奇怪
Read json failed: path: http://usr/gamecaches/cacheList.json message: readFileSync:fail no such file or directory http://usr/gamecaches/cacheList.json
| readJsonSync | @ | adapter-min.js? [sm]:1 | |
|---|---|---|---|
| init | @ | adapter-min.js? [sm]:1 | |
| cc.assetManager.init | @ | adapter-min.js? [sm]:1 | |
| window.boot | @ | main.js? [sm]:26 | |
| (anonymous) | @ | game.js? [sm]:27 | |
| O | @ | VM45 WAGameSubContext.js:1 | |
| (anonymous) | @ | VM63:1 | |
| doWhenAllScriptLoaded | @ | game.js:40 | |
| scriptLoaded | @ | game.js:55 | |
| script.onload | @ | game.js:63 | |
| load (async) | |||
| (anonymous) | @ | game.js:62 | |
| (anonymous) |
我也遇到了,不过我是命令行打包的,
我看了下缓存,的确没有这个文件夹。
但是用编辑器打包的话,就没有这个问题,目前也不知道哪里有问题
版本 cc3.7.2


