2.4正式版本Mac打不开

@jare 之前2.4的每个测试版都能打开,现在正式版本无法打开,一直停留在‘正在导入资源,请稍后’,清了缓存,删除编辑器重新下载还是一样,控制台有个错误不知道是不是原因:

命令行启动试试看输出什么

@jare 这些错误,麻烦帮忙看下吧,非常感谢:pray:

at module.exports.import (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/editor/share/assets/meta/effect.js:1:538)
    at /Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/asset-db/lib/tasks.js:1:4343
    at /Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:2952:28
    at replenish (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:444:21)
    at /Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:449:13
    at eachOfLimit$1 (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:475:34)
    at awaitable(eachOfLimit$1) (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:208:32)
    at eachOfSeries (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:662:16)
    at awaitable(eachOfSeries) (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/dist/async.js:208:32)
[2156] Error: TypeError: Cannot destructure property `Vec3` of 'undefined' or 'null'.
    at Object.<anonymous> (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/editor/page/scene-utils/utils/scene.js:1:268)
    at Object.<anonymous> (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/editor/page/scene-utils/utils/scene.js:2:3)
    at Module._compile (internal/modules/cjs/loader.js:839:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:851:10)
    at Module.load (internal/modules/cjs/loader.js:701:32)
    at tryModuleLoad (internal/modules/cjs/loader.js:633:12)
    at Function.Module._load (internal/modules/cjs/loader.js:625:3)
    at Module.require (internal/modules/cjs/loader.js:739:19)
    at require (internal/modules/cjs/helpers.js:14:16)
    at Object.<anonymous> (/Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/app.asar/editor/page/scene-utils/index.js:1:510)

自定义引擎了?

其他工程是使用2.2.2版本开发的,自定义了引擎。自定义引擎不是针对工程和对应引擎版本的嘛?2.2.2版本自定义了引擎,还会同时影响其他版本的引擎嘛?要是这样的话那CocosDashboard没啥用了啊。

要看你自定义引擎是在全局配置的还是在项目里配置的呀

的确是全局的,不过不同版本的引擎不应该各自有自己的配置嘛?修改后可以打开了,就是这个不同版本相互影响有点不理解。

嗯嗯,抱歉目前全局配置是不区分版本的,之后会完善一下

还有一个问题,用2.4版本引擎打开一个工程选择模拟器预览,之后2.2.2版本的工程模拟器就无法启动起来了。