bool GameLayer::init()
{
if ( !LayerColor::initWithColor(Color4B(100, 100, 250, 255)) )
{
return false;
}
Size visibleSize = TTM2DDirector::getSingleton()->getVisibleSize();
Point origin = TTM2DDirector::getSingleton()->getVisibleOrigin();
mSceneLayout = CocoStudioManager::loadScene("testmap.json");
assert(mSceneLayout);
this->addChild(mSceneLayout);
Button* backButton = (Button*)(mSceneLayout->getChildByName("BackButton"));
assert(backButton);
return true;
}
运行到红字部分的时候程序崩溃了