3.0 添加uilayout添加cocos2d-x node节点后崩溃

这个是源代码 没哟addNode()函数
//加载uilayer
mainLayer = Layer::create();
// mainLayer->setPosition(VISIBLEPOINT);
Layout* _layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile(“GameScene_1/GameScene_1.json”));
mainLayer->ignoreAnchorPointForPosition(false);
mainLayer->setAnchorPoint(ccp(0,0));
mainLayer->addChild(_layout);
addChild(mainLayer);
rootLayout = (Layout *)mainLayer->getChildByTag(1);

Node *node = Node::create();
rootLayout->addChild(node);

:3::3::3::3:自己顶啊

快来人啊啊啊啊啊啊啊:6::6::6::6::6::6:help~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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