UILayer *uiLayer = UILayer::create();
uiLayer->scheduleUpdate();
this->addChild(uiLayer);
UIWidget *widget = CCUIHELPER->createWidgetFromJsonFile(“xxxxxxxx.json”);
uiLayer->addWidget(widget);
你用的是cocostudio 的, 去掉了UI, 加入了ui命名空间:
auto layer = ui::Layout::create();
另外加载json也变了, 是:cocostudio::GUIReader::getInstance()->widgetFromJsonFile(“xxxxxxx.json”);
其实你直接加载以后,直接addChild就可以:
auto widget = cocostudio::GUIReader::getInstance()->widgetFromJsonFile(“xxxxxxx.json”);
this->addChild(widget);
cocostudio:: 从哪里来的?
libCocosStudio 这个库里面 路径:cocos2d\cocos\editor-support\cocostudio 
要include什么文件?