3.2版本在安卓下打印不出cclogerror的信息

环境:win7 64, cocos2d 3.2

代码如下:放在Delegate下:

bool AppDelegate::applicationDidFinishLaunching() {
    // initialize director
    auto director = Director::getInstance();
    auto glview = director->getOpenGLView();
    if(!glview) {
        glview = GLView::createWithRect("My Game",Rect(0,0,480,700));
        director->setOpenGLView(glview);

    }
    glview->setDesignResolutionSize(480,640,ResolutionPolicy::EXACT_FIT);

    CCLOGERROR("can debug================ "
            "gogogogogoggggggggggggggggggggggggggggggg"
            "ggggggggggggg===============================================================");

android.mk:
LOCAL_PATH := (call my-dir) include (CLEAR_VARS)
LOCAL_CPPFLAGS += -DCOCOS2D_DEBUG=1

application.mk:
#APP_DEBUG := (strip (NDK_DEBUG))
#ifeq ($(APP_DEBUG),1)
APP_CPPFLAGS += -DCOCOS2D_DEBUG=1
APP_OPTIM := debug
#else

APP_CPPFLAGS += -DNDEBUG

APP_OPTIM := release

#endif

eclips build commond:
python ${ProjDirPath}/build_native.py -b debug

eclips 下选择debug as->application来载入手机运行,在eclips下的LogCat能看到其它的系统打印信息。

弄了一天了,求大神帮忙。

有人知道吗,急求帮助。。。

检查一下是不是在debug模式下面