experimental::ui::VideoPlayer *videoPlayer = experimental::ui::VideoPlayer::create();
char buf = {0};
sprintf(buf,“video/%d.mp4”,this->m_uwId);
videoPlayer->setFileName(buf);
//cocos2d::Scene *runningScene = Director::getInstance()->getRunningScene();
m_pUILayer->addChild(videoPlayer);
videoPlayer->setKeepAspectRatioEnabled(true);
videoPlayer->setFullScreenEnabled(true);
videoPlayer->play();
videoPlayer->setTouchEnabled(false);
videoPlayer->addEventListener(CC_CALLBACK_2(VideoLayer::VideoFinished, this) );
在VideoFinished里面退出后发现游戏卡着不动了,什么也点不了