3.3版本怎么设置屏幕大小…………

如题,我在网上找不到哎,看glview也没看到set什么的

auto director = Director::getInstance();
auto glview = director->getOpenGLView();

#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
if(!glview) {
glview = GLViewImpl::createWithRect(“wjsk”, Rect(0, 0, 1280, 720), 1.f);
director->setOpenGLView(glview);
}

// turn on display FPS
director->setDisplayStats(true);

#else
if(!glview)
{
glview = GLViewImpl::create(“wjsk”);
director->setOpenGLView(glview);
}
#endif // end of CC_PLATFORM_WIN32

glview->setDesignResolutionSize(1280, 720, ResolutionPolicy::EXACT_FIT);

谢谢你,你真好