compile_script.sh和AppDelegate.cpp都设置好了key和sign
以下为android真机输出日志
Quick-Cocos2d-x C++ support ready.
lua_loadChunksFromZIP() - load zip file: assets/res/game.zip*
load “app.java2lua.xxxSdk”, error: syntax error during pre-compilation.
load “app.java2lua.xxxView”, error: syntax error during pre-compilation.
load “app.scene.MyScene”, error: syntax error during pre-compilation.
… …
load “cocos.cocos2d.bitExtend”, error: syntax error during pre-compilation.
load “cocos.cocos2d.Cocos2d”, error: syntax error during pre-compilation.
load “cocos.cocos2d.Cocos2dConstants”, error: syntax error during pre-compilation.
load “cocos.cocos2d.DeprecatedCocos2dClass”, error: syntax error during pre-compilation.
load “cocos.cocos2d.DeprecatedCocos2dEnum”, error: syntax error during pre-compilation.
load “cocos.cocos2d.DeprecatedCocos2dFunc”, error: syntax error during pre-compilation.
load “cocos.cocos2d.DeprecatedOpenglEnum”, error: syntax error during pre-compilation.
load “cocos.cocos2d.DrawPrimitives”, error: syntax error during pre-compilation.
load “cocos.cocos2d.extern”, error: syntax error during pre-compilation.
load “cocos.cocos2d.json”, error: syntax error during pre-compilation.
load “cocos.cocos2d.luaj”, error: syntax error during pre-compilation.
load “cocos.cocos2d.luaoc”, error: syntax error during pre-compilation.
load “cocos.cocos2d.Opengl”, error: syntax error during pre-compilation.
load “cocos.cocos2d.OpenglConstants”, error: syntax error during pre-compilation.
… …
lua_loadChunksFromZIP() - loaded chunks count: 0
game.zip里所有的lua加载都出现了syntax error,哪里姿势不对么?