3.6版 using namespace ui; 在eclipse里编译出错,怎么解决?

!

3.6 版eclipse 编译出错.

Android.mk 库内容为:

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
     $(LOCAL_PATH)/../../cocos2d \
     $(LOCAL_PATH)/../../cocos2d/extensions \
     $(LOCAL_PATH)/../../cocos2d/cocos \
     $(LOCAL_PATH)/../../cocos2d/cocos/ui \
     $(LOCAL_PATH)/../../cocos2d/cocos/editor-support/cocostudio


# _COCOS_HEADER_ANDROID_BEGIN
# _COCOS_HEADER_ANDROID_END


# LOCAL_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_gui_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static


# _COCOS_LIB_ANDROID_BEGIN
# _COCOS_LIB_ANDROID_END

include $(BUILD_SHARED_LIBRARY)

$(call import-module,.)
$(call import-module,2d)
$(call import-module,audio/android)
$(call import-module,Box2D)
$(call import-module,ui)
$(call import-module,editor-support/cocostudio)


```




请问这是什么原因呀,怎么解决呢? 

)

using namespace cocos2d::UI 试试

大神你真牛X ,用这样真的搞定了!