用3.6版本做的贪吃蛇有个错怎么也解决不了请指点下

贴上代码

Body.lua

local Body = class(“Body”,cc.load(“mvc”).ViewBase)
local cGridSize=33
local scaleRate = 1/display.contentScaleFactor

function Grid2Pos(x,y)
local visibleSize = cc.Diirector:getInstance():getVisibleSize()
local origin = cc.Director:getInstance():getVisibleOrigin()

local finalX=origin.x+visibleSize.width/2+x*cGridSize*scaleRate

local finalY = origin.y+visibleSize.height/2+y*cGridSize*scaleRate

return finalX,finalY

end

function Body:ctor(snake,x,y,node,isHead)
self.snake = snake
self.X=x
self.Y=y

if isHead then
    self.sp=cc.SPrite:create("head.png")
else
    self.sp = cc.Sprite:create("body.png")

end
node:addChild(self.sp)
self:Update()
end

function Body:Update()
local posx,posy = cc.exports.Grid2Pos(self.X,self.Y)
self.sp:setPosition(posx,posy)
end
return Body

TitleScene.lua

local Body = import("…Body")

local TitleScene = class(“TitleScene”,cc.load(“mvc”).ViewBase,function()
return display.newScene(“TitleScene”)

end)

function TitleScene:onEnter()
print(Body)
display.newSprite(“bg.png”)
:move(display.center)
:addTo(self)

 local playButton = cc.MenuItemImage:create("btn_start.png", "btn_start.png")
:onClicked(function()
self.snake = Body.new(nil,5,0,self,false)
   -- self:getApp():enterScene("PlayScene")

end)
cc.Menu:create(playButton)
:move(display.cx,display.cy)
:addTo(self)
end
return TitleScene

报错
load view error: USE " cc.exports.Grid2Pos = value " INSTEAD OF SET GLOBAL VARIABLE
[LUA-print] AppBase:createView() - not found view “./TitleScene” in search paths “app.views”
stack traceback:
[string “packages/mvc/AppBase.lua”]:61: in function ‘createView’
[string “packages/mvc/AppBase.lua”]:41: in function ‘enterScene’
[string “packages/mvc/AppBase.lua”]:37: in function ‘run’

在TitleScene.lua去掉local Body = import("…Body")就可以运行

顶一下,没人呀

毫无头绪的错,按道理不应该的,老铁们提供下思路或者见解也好

问题和我一样,请改成如下的样子:

function Body:Grid2Pos(x,y)

local posx,posy = self:Grid2Pos(self.X,self.Y)