关于3.8软键盘监听事件

auto keyboardListener = EventListenerKeyboard::create();
keyboardListener->onKeyPressed = CC_CALLBACK_2(OurScene::keyPressed, this);
keyboardListener->onKeyReleased = CC_CALLBACK_2(OurScene::keyReleased, this);
EventDispatcher::getInstance()->addEventListenerWithSceneGraphPriority(listener, this);

不生效,请大家给看看,上面的代码就在类的init方法写的

忘记说了,平台是ios