Creator 2.4.1版本在代码里用addComponent添加sp.Skeleton后,随后加载资源完成后给skeletonData设置时,偶现Skeleton的attachUtil为null的情况。请问怎么解决。下面是部分代码:
let node = new cc.Node("SpineBullet"); node.addComponent(sp.Skeleton); node.parent = parent; node.setPosition(srcARPos); node.scale = scale;
let spine = node.getComponent(sp.Skeleton); spine.clearTracks(); spine.skeletonData = null; require("gameHelper").loadSpine(this.assemblePath(res), (spdata) => { spine.skeletonData = spdata; // spine.setEndListener(()=>this.clearNode(node)) spine.setAnimation(0, 'animation', true); });

