AnchorPointFrame没有处理动画,附补丁

--- "a/cocos\\editor-support\\cocostudio\\ActionTimeline\\CCFrame.cpp"
+++ "b/cocos\\editor-support\\cocostudio\\ActionTimeline\\CCFrame.cpp"
@@ -508,6 +508,10 @@ void AnchorPointFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
     }
 
     _node->setAnchorPoint(_anchorPoint);
+
+    if (_tween) {
+        _betweenPoint = static_cast(nextFrame)->_anchorPoint - _anchorPoint;
+    }
 }
 
 
@@ -521,7 +525,12 @@ Frame* AnchorPointFrame::clone()
     return frame;
 }
 
-
+void AnchorPointFrame::onApply(float percent)
+{
+    if (nullptr != _node) {
+        _node->setAnchorPoint(_anchorPoint + _betweenPoint * percent);
+    }
+}
 
 // InnerActionFrame
 const std::string InnerActionFrame::AnimationAllName = "-- ALL --";


```


--- "a/cocos\\editor-support\\cocostudio\\ActionTimeline\\CCFrame.h"
+++ "b/cocos\\editor-support\\cocostudio\\ActionTimeline\\CCFrame.h"
@@ -260,9 +260,11 @@ public:
 
     inline void setAnchorPoint(const cocos2d::Point& point) { _anchorPoint = point; }
     inline cocos2d::Point getAnchorPoint() const { return _anchorPoint; }
+    virtual void onApply(float percent) override;
 
 protected:
-    cocos2d::Point _anchorPoint;
+    cocos2d::Point _anchorPoint;
+    cocos2d::Point _betweenPoint;
 };
 

```


话说在哪里提交补丁比较好?我也是为了将来升级cocos2d版本的话不用再改一遍