Hi,
On Android, I’ve noticed every time I minimize a cocos2d-x app, I get the message:
W/ManagedEGLContext(8931): doTerminate failed: EGL count is 3 but managed count is 1
This also happens with the template project generated using the ‘cocos new’ tool supplied with cocos2d-x. Is this a bug in cocos2d-x we should worry about?
I’m using cocos2d-x v3.3 but it also happens in v3.2.
Thank you 