编译android出现的错误

$ /cygdrive/e/cocos2d-1.0.1-x-0.13.0-beta/evadeandroid/android/build_native.sh
Using prebuilt externals
make: 进入目录“/cygdrive/e/cocos2d-1.0.1-x-0.13.0-beta/evadeandroid/android”
Compile++ thumb : game_shared <= AppDelegate.cpp
Compile++ thumb : game_shared <= GameScene.cpp
In file included from jni/…/…/Classes/GameScene.cpp:3:
jni/…/…/Classes/itoa.h:9:8: warning: extra tokens at end of #endif directive
jni/…/…/Classes/GameScene.cpp: In destructor ‘virtual GameScene::~GameScene()’
:
jni/…/…/Classes/GameScene.cpp:266: error: no matching function for call to ‘GameScene::~GameScene()’
E:/cocos2d-1.0.1-x-0.13.0-beta/cocos2dx/include/CCLayer.h:54: note: candidates are: virtual cocos2d::CCLayer::~CCLayer()
/cygdrive/e/android-ndk-r7b/build/core/build-binary.mk:243: recipe for target `obj/local/armeabi/objs/game_shared///Classes/GameScene.o’ failed
make: *** Error 1
make: 离开目录“/cygdrive/e/cocos2d-1.0.1-x-0.13.0-beta/evadeandroid/android”


jni/…/…/Classes/itoa.h:9:8: warning: extra tokens at end of #endif directive
jni/…/…/Classes/GameScene.cpp: In destructor ‘virtual GameScene::~GameScene()’
:
jni/…/…/Classes/GameScene.cpp:266: error: no matching function for call to ‘GameScene::~GameScene()’
E:/cocos2d-1.0.1-x-0.13.0-beta/cocos2dx/include/CCLayer.h:54: note: candidates are: virtual cocos2d::CCLayer::~CCLayer()
这几句是什么错误,如何改正?