cc.game.on(cc.game.EVENT_HIDE, function () {
if(cc.director.getScene().name != “Game”){
return;
}
if(cc.userGame.net.sio == null){
return;
}
cc.userGame.net.closeSocketIO(false);
});
cc.game.on(cc.game.EVENT_SHOW, function () {
if(cc.director.getScene().name != "Game"){
return;
}
if(cc.userGame.net.sio != null){
return;
}
cc.userGame.net.connectRoom();
});
android上面不执行,咋整,,,,,,,,,,,,,,,,,,,,!!!!!!!!!!