1.按教程用python生成的项目,没做任何修改
2.没有用cygwin,也没用new builder
3.直接修改的c++builder:F:\game\android-ndk-r9\ndk-build.cmd
增加环境变量 NDK_MODULE_PATH:F:\game\cocos2d-x-2.2.3;F:\game\cocos2d-x-2.2.3\cocos2dx\platform\third_party\android\prebuilt
真机上Logcat显示如下:
04-18 21:28:31.205: E/Trace(19548): error opening trace file: No such file or directory (2)
04-18 21:28:31.205: D/ActivityThread(19548): setTargetHeapUtilization:0.5
04-18 21:28:31.205: D/ActivityThread(19548): setTargetHeapIdealFree:8388608
04-18 21:28:31.215: D/ActivityThread(19548): setTargetHeapConcurrentStart:2097152
04-18 21:28:31.235: W/dalvikvm(19548): Refusing to reopen boot DEX ‘/system/framework/hwframework.jar’
04-18 21:28:31.305: D/Cocos2dxActivity(19548): model=HUAWEI G525-U00
04-18 21:28:31.305: D/Cocos2dxActivity(19548): product=G525-U00
04-18 21:28:31.305: D/Cocos2dxActivity(19548): isEmulator=false
04-18 21:28:31.395: I/Adreno200-EGL(19548): <qeglDrvAPI_eglInitialize:299>: EGL 1.4 QUALCOMM build: AU_LINUX_ANDROID_JB_REL_2.0.3_RB4.04.01.02.52.006_msm8625_JB_REL_2.0.3_CL2949488_release_AU (CL2949488)
04-18 21:28:31.395: I/Adreno200-EGL(19548): Build Date: 01/11/13 Fri
04-18 21:28:31.395: I/Adreno200-EGL(19548): Local Branch:
04-18 21:28:31.395: I/Adreno200-EGL(19548): Remote Branch: quic/jb_rel_2.0.3
04-18 21:28:31.395: I/Adreno200-EGL(19548): Local Patches: NONE
04-18 21:28:31.395: I/Adreno200-EGL(19548): Reconstruct Branch: AU_LINUX_ANDROID_JB_REL_2.0.3_RB4.04.01.02.52.006 + NOTHING
04-18 21:28:31.435: E/copybit(19548): Error opening frame buffer errno=13 (Permission denied)
04-18 21:28:31.435: W/Adreno200-EGLSUB(19548): <updater_create_surface_state:342>: updater_create_surface_state failed to open copybit, error: -13
04-18 21:28:31.455: D/cocos2d-x debug info(19548):
04-18 21:28:31.455: D/cocos2d-x debug info(19548): cocos2d.x.version: 2.2.3
04-18 21:28:31.455: D/cocos2d-x debug info(19548): cocos2d.x.compiled_with_profiler: false
04-18 21:28:31.455: D/cocos2d-x debug info(19548): cocos2d.x.compiled_with_gl_state_cache: true
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.vendor: Qualcomm
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.renderer: Adreno ™ 203
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.version: OpenGL ES 2.0 V@6.0 AU@04.01.02.52.006 (CL@2949488)
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.max_texture_size: 4096
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.max_texture_units: 20
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.supports_PVRTC: false
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.supports_NPOT: true
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.supports_BGRA8888: false
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.supports_discard_framebuffer: false
04-18 21:28:31.455: D/cocos2d-x debug info(19548): gl.supports_vertex_array_object: true
04-18 21:28:31.455: D/cocos2d-x debug info(19548):
04-18 21:28:31.685: D/cocos2d-x debug info(19548): Get data from file(CloseNormal.png) failed!
04-18 21:28:31.685: D/cocos2d-x debug info(19548): Get data from file(CloseSelected.png) failed!
04-18 21:28:31.685: D/cocos2d-x debug info(19548): Get data from file(HelloWorld.png) failed!
04-18 21:28:31.685: A/libc(19548): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 19574 (Thread-2853)