Executing tasks: [:GameApp:assembleDebug]
Configuration on demand is an incubating feature.
Incremental java compilation is an incubating feature.
:GameApp:buildInfoDebugLoader
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:GameApp:copyNativeLibs
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:GameApp:preBuild UP-TO-DATE
:GameApp:preDebugBuild UP-TO-DATE
:GameApp:checkDebugManifest
:libcocos2dx:preBuild UP-TO-DATE
:libcocos2dx:preReleaseBuild UP-TO-DATE
:libcocos2dx:checkReleaseManifest
:libcocos2dx:prepareReleaseDependencies
:libcocos2dx:compileReleaseAidl UP-TO-DATE
:libcocos2dx:compileReleaseNdk UP-TO-DATE
:libcocos2dx:compileLint UP-TO-DATE
:libcocos2dx:copyReleaseLint UP-TO-DATE
:libcocos2dx:mergeReleaseShaders UP-TO-DATE
:libcocos2dx:compileReleaseShaders UP-TO-DATE
:libcocos2dx:generateReleaseAssets UP-TO-DATE
:libcocos2dx:mergeReleaseAssets UP-TO-DATE
:libcocos2dx:mergeReleaseProguardFiles UP-TO-DATE
:libcocos2dx:packageReleaseRenderscript UP-TO-DATE
:libcocos2dx:compileReleaseRenderscript UP-TO-DATE
:libcocos2dx:generateReleaseResValues UP-TO-DATE
:libcocos2dx:generateReleaseResources UP-TO-DATE
:libcocos2dx:packageReleaseResources UP-TO-DATE
:libcocos2dx:processReleaseManifest UP-TO-DATE
:libcocos2dx:generateReleaseBuildConfig UP-TO-DATE
:libcocos2dx:processReleaseResources UP-TO-DATE
:libcocos2dx:generateReleaseSources UP-TO-DATE
:libcocos2dx:incrementalReleaseJavaCompilationSafeguard UP-TO-DATE
:libcocos2dx:javaPreCompileRelease
:libcocos2dx:compileReleaseJavaWithJavac UP-TO-DATE
:libcocos2dx:processReleaseJavaRes UP-TO-DATE
:libcocos2dx:transformResourcesWithMergeJavaResForRelease UP-TO-DATE
:libcocos2dx:transformClassesAndResourcesWithSyncLibJarsForRelease UP-TO-DATE
:libcocos2dx:mergeReleaseJniLibFolders UP-TO-DATE
:libcocos2dx:transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
:libcocos2dx:transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
:libcocos2dx:transformNativeLibsWithSyncJniLibsForRelease UP-TO-DATE
:libcocos2dx:bundleRelease UP-TO-DATE
:GameApp:prepareDebugDependencies
:GameApp:compileDebugAidl UP-TO-DATE
:GameApp:compileDebugRenderscript
:GameApp:generateDebugBuildConfig UP-TO-DATE
:GameApp:generateDebugResValues UP-TO-DATE
:GameApp:generateDebugResources
:GameApp:mergeDebugResources UP-TO-DATE
:GameApp:processDebugManifest
:GameApp:processDebugResources
:GameApp:generateDebugSources
:GameApp:incrementalDebugJavaCompilationSafeguard UP-TO-DATE
:GameApp:javaPreCompileDebug
:GameApp:compileDebugJavaWithJavac UP-TO-DATE
:GameApp:mergeDebugShaders UP-TO-DATE
:GameApp:compileDebugShaders UP-TO-DATE
:GameApp:generateDebugAssets UP-TO-DATE
:GameApp:mergeDebugAssets
:GameApp:processDebugJavaRes UP-TO-DATE
:GameApp:transformResourcesWithMergeJavaResForDebug UP-TO-DATE
:GameApp:packageInstantRunResourcesDebug
:GameApp:fastDeployDebugExtractor UP-TO-DATE
:GameApp:generateDebugInstantRunAppInfo UP-TO-DATE
:GameApp:checkManifestChangesDebug
:GameApp:transformClassesWithExtractJarsForDebug UP-TO-DATE
:GameApp:transformClassesWithInstantRunVerifierForDebug UP-TO-DATE
:GameApp:transformClassesWithDependencyCheckerForDebug UP-TO-DATE
:GameApp:generateJsonModelDebug UP-TO-DATE
:GameApp:externalNativeBuildDebug
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Build cocos2djs armeabi
[armeabi] Compile++ arm : cocos2djs_shared <= SDKManager.cpp
[armeabi] SharedLibrary : libcocos2djs.so
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:GameApp:mergeDebugJniLibFolders
:GameApp:transformNativeLibsWithMergeJniLibsForDebug
:GameApp:transformNativeLibsAndResourcesWithJavaResourcesVerifierForDebug
:GameApp:transformClassesWithInstantRunForDebug UP-TO-DATE
:GameApp:transformClassesEnhancedWithInstantReloadDexForDebug UP-TO-DATE
:GameApp:incrementalDebugTasks UP-TO-DATE
:GameApp:preColdswapDebug
:GameApp:transformClassesWithInstantRunSlicerForDebug UP-TO-DATE
:GameApp:transformClassesWithDexForDebug UP-TO-DATE
:GameApp:validateSigningDebug
:GameApp:transformDexWithInstantRunDependenciesApkForDebug UP-TO-DATE
:GameApp:transformDexWithInstantRunSlicesApkForDebug UP-TO-DATE
:GameApp:transformNativeLibsWithStripDebugSymbolForDebug
:GameApp:packageDebug
:GameApp:buildInfoGeneratorDebug
:GameApp:compileDebugSources
:GameApp:assembleDebug
BUILD SUCCESSFUL
Total time: 29.684 secs
仔细看log发现copyNativeLibs执行在native build之前,这导致每次改C++代码后的第一次 Run ‘GameApp’ 时修改并没有生效~~~