代码奉上!
var animation = this.cache_image.getComponent(cc.Animation);
animation.stop();
animation.removeClip(‘anim_run’);
var spriteFrames;
var deps = cc.loader.getDependsRecursively('record');
cc.loader.release(deps);
cc.loader.loadResDir('record', function (err, assets) {
if (err) {
cc.error(err);
return;
}
spriteFrames = assets;
var clip = cc.AnimationClip.createWithSpriteFrames(spriteFrames, 17);
clip.name = "anim_run";
clip.wrapMode = cc.WrapMode.Loop;
animation.addClip(clip);
animation.play('anim_run');
});
loadResArray 问题依旧