【已解决】编译apk出错

编译平台已经搭建好,可以直接编译新建项目HelloWorld成apk,编译自己编写的项目就出错了,说是找不到extensions里面的头文件,项目在vs2012可以良好运行,是不是Android.mk文件需要重新编写?我只在Android.mk文件里面添加了自己编写的cpp 文件,其它没动,具体内容如下,还请高手帮忙支招,谢谢!!
LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

(call import-add-path,(LOCAL_PATH)/…/…/cocos2d)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/external)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/cocos)

LOCAL_MODULE := cocos2dcpp_shared

LOCAL_MODULE_FILENAME := libcocos2dcpp

LOCAL_SRC_FILES := hellocpp/main.cpp
…/…/Classes/AppDelegate.cpp
…/…/Classes/MainMenu.cpp
…/…/Classes/MapScene.cpp

LOCAL_C_INCLUDES := $(LOCAL_PATH)/…/…/Classes

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static

LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static

LOCAL_WHOLE_STATIC_LIBRARIES += spine_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static

include $(BUILD_SHARED_LIBRARY)

(call import-module,.) (call import-module,audio/android)

$(call import-module,Box2D)

$(call import-module,editor-support/cocosbuilder)

$(call import-module,editor-support/spine)

$(call import-module,editor-support/cocostudio)

$(call import-module,network)

$(call import-module,extensions)

问题找到了,需要在Android.mk文件中添加extensions的路径。。。看来要好好看下Android.mk的语法。。。都看不懂

加上
LOCAL_C_INCLUDES += (LOCAL_PATH)/../../cocos2d LOCAL_C_INCLUDES += (LOCAL_PATH)/…/…/cocos2d/extensions