像这样的效果,只有白虎的精灵动画和白虎的技能效果是高亮,
其他角色包括背景图亮度都降低
这个效果如何来做啊?
如何设置Armature动画的亮度?
像这样的效果,只有白虎的精灵动画和白虎的技能效果是高亮,
其他角色包括背景图亮度都降低
这个效果如何来做啊?
如何设置Armature动画的亮度?
帮顶,同问。猜应该是用遮罩实现的吧
不好遮罩,固定区域,可以用遮罩图片来创建遮罩层,但是动画不好遮罩的
有做libgdx的兄弟告诉我需要shade,每一个纹理都要绑定shade来设置亮度,但是在cocos2dx里,不会弄啊
有没有高手来指点指点
void addArmatureGray(cocostudio::Armature* pArmature)
{
auto boneDic = pArmature->getBoneDic();
cocos2d::Map<std::string, cocostudio::Bone*>::iterator it;
it = boneDic.begin();
for ( ; it != boneDic.end(); ++it )
{
cocos2d::Node *node = (it->second)->getDisplayRenderNode();
if (nullptr == node)
continue;
cocostudio::Skin *skin = static_cast<cocostudio::Skin *>(node);
///-----addCustome shader
//if(shaderState){
GLchar* pszFragSource =
"#ifdef GL_ES \n \
precision mediump float; \n \
#endif \n \
uniform sampler2D u_texture; \n \
varying vec2 v_texCoord; \n \
varying vec4 v_fragmentColor; \n \
void main(void) \n \
{ \n \
// Convert to greyscale using NTSC weightings \n \
vec4 col = texture2D(u_texture, v_texCoord); \n \
float grey = dot(col.rgb, vec3(0, 0, 0)); \n \
gl_FragColor = vec4(grey, grey, grey, col.a); \n \
}";
cocos2d::GLProgram* pProgram = new cocos2d::GLProgram();
//pProgram->initWithByteArrays(cocos2d::ccPositionTextureColor_vert, pszFragSource);
pProgram->initWithByteArrays(cocos2d::ccPositionTextureColor_noMVP_vert, pszFragSource);
(skin)->setShaderProgram(pProgram);
CHECK_GL_ERROR_DEBUG();
(skin)->getShaderProgram()->bindAttribLocation(cocos2d::GLProgram::ATTRIBUTE_NAME_POSITION, cocos2d::GLProgram::VERTEX_ATTRIB_POSITION);
(skin)->getShaderProgram()->bindAttribLocation(cocos2d::GLProgram::ATTRIBUTE_NAME_COLOR, cocos2d::GLProgram::VERTEX_ATTRIB_COLOR);
(skin)->getShaderProgram()->bindAttribLocation(cocos2d::GLProgram::ATTRIBUTE_NAME_TEX_COORD, cocos2d::GLProgram::VERTEX_ATTRIB_TEX_COORD);
CHECK_GL_ERROR_DEBUG();
(skin)->getShaderProgram()->link();
CHECK_GL_ERROR_DEBUG();
(skin)->getShaderProgram()->updateUniforms();
CHECK_GL_ERROR_DEBUG();
} //while (0);
}
上面这个代码是吧Armature灰化的,有人知道如何修改成调节亮度的么?
其实 动画 也可以遮罩的 粒子也是可以遮罩的。。。。当然了 shader 改下也可以
还请教动画如何遮罩?有没有资料?