creator版本2.0.9
let tex3 = new cc.Texture2D();
tex3.initWithData(data, tex.getPixelFormat(), tex.width, tex.height);
this.spr3.spriteFrame = new cc.SpriteFrame(tex3);
通过Unit8Array新增纹理失败,但当参考图片大于513*513可显示


demo.rar (502.5 KB)
creator版本2.0.9
let tex3 = new cc.Texture2D();
tex3.initWithData(data, tex.getPixelFormat(), tex.width, tex.height);
this.spr3.spriteFrame = new cc.SpriteFrame(tex3);
通过Unit8Array新增纹理失败,但当参考图片大于513*513可显示


demo.rar (502.5 KB)
自顶。