版本cocos2d-x-3.17.2,同样代码在不同模拟器型号下,表现很不一样。有的能显示一半,有的没显示,加大坐标才显示出来
auto rsize = Director::getInstance()->getOpenGLView()->getDesignResolutionSize();
auto sprite = Sprite::create(“HelloWorld.png”);
auto l = LayerColor::create(Color4B(122,22,22,233));
this->addChild(l);
sprite->setPosition(Vec2(0, 0));
l->addChild(sprite, 0);
sprite->setAnchorPoint(Vec2(0, 0));