#include “ui/UIButton.h”
using namespace ui; 或者ui::Button *m_doneBtn ;
m_doneBtn = static_cast<Button*>(m_UILayer->getChildByName(“Button_Done”));
m_doneBtn->setEnabled(FALSE);
#include “ui/UIButton.h”
using namespace ui; 或者ui::Button *m_doneBtn ;
m_doneBtn = static_cast<Button*>(m_UILayer->getChildByName(“Button_Done”));
m_doneBtn->setEnabled(FALSE);
另外下个压缩包版本的3.7.1,看示例
#include "ui/UIButton.h" 刚才复制错了,抱歉