谁给个修改原生引擎的文档?需要增加一个接口从c++

Hi all:
最近写代码时有遇到需要使用srand重新设置种子来做固定随机,我有找到CCMacro.js里面的cc.rand,对照着加了一个cc.srand,我应该怎么接到C++那边呢?接好了之后怎么编译呢?
顺便吐槽一下,搞个QQ群总归安排个人来答疑啊?问了一天,一个回复都没有。。

You will need to write JAVA/C++ code to invoke the third party SDK, then you can construct an interface between C++ and JS with custom JS Binding.

In cocos2d-js 3.0 beta, plugin-x will be supported. And in cocos2d-js 3.0rc, we will add cc.reflection to call Java/Object-c static method in js directly.

这两段说的是jsb和反射。

如何在IOS平台上使用js直接调用OC方法
http://www.cocos.com/doc/article/index?type=cocos2d-x&url=/doc/cocos-docs-master/manual/framework/html5/v3/reflection-oc/zh.md
HOW TO BIND C++ TO JAVASCRIPT Introduction
http://www.cocos2d-x.org/wiki/How_to_bind_C++_to_Javascript

定制引擎的文档

http://www.cocos.com/docs/creator/advanced-topics/engine-customization.html