//2.创建一个SQUENCE
CCCallFuncN *callback = CCCallFuncN::create(psBoom, callfuncN_selector(Boom::sigleBoom_callback));
CCAction *ac = CCSequence::create(boomAnimate, callback, NULL);
psBoom->runAction(ac);
}
void Boom::sigleBoom_callback(CCNode *pSender)
{
pSender->removeFromParentAndCleanup(true);
}
编译时报错:
错误 18 error C2440: “static_cast”: 无法从“void (__thiscall Boom::* )(cocos2d::CCNode *)”转换为“cocos2d::SEL_CallFuncN” c:\workspace\hellocpp\classes\boom.cpp 60 1 HelloCpp