I’m using Cocos Creator v2.3.0-rc5 and see that the MeshRenderer has enableAutoBatch property but SkinnedMeshRenderer hasn’t.
Can SkinnedMeshRenderer be batched? And how to do it.
Much thanks !
It is not currently supported.
thanks for replying !
I’m using Cocos Creator v2.3.0-rc5 and see that the MeshRenderer has enableAutoBatch property but SkinnedMeshRenderer hasn’t.
Can SkinnedMeshRenderer be batched? And how to do it.
Much thanks !
It is not currently supported.
thanks for replying !