cc.assetManager.loadBundle(“远程url”,{version},function(err,bundle){
bundle.loadScene(“poker”, (err: Error, asset: cc.SceneAsset) => {
if (err) {
console.error(“Error url [” + err + “]”);
return;
}
cc.director.runScene(asset);
});
})
我在ios下载第一次运行ok,能正常加载场景,终止任务后,重新加载c错误日志
ScriptEngine::onGetStringFromFile /Users/apple/Library/Developer/CoreSimulator/Devices/2C513285-370F-41BA-8F9A-E9EC2E8B1EE9/data/Containers/Data/Application/2D19E3B9-555B-4D30-A235-788084DE20DF/Documents//gamecaches/poker1/15947303707251.jsc not found, possible missing file.
ScriptEngine::runScript script /Users/apple/Library/Developer/CoreSimulator/Devices/2C513285-370F-41BA-8F9A-E9EC2E8B1EE9/data/Containers/Data/Application/2D19E3B9-555B-4D30-A235-788084DE20DF/Documents//gamecaches/poker1/15947303707251.jsc, buffer is empty!
[ERROR] Failed to invoke require, location: /Applications/CocosCreator/Creator/2.4.0/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_global.cpp:300