native环境下,我使用贝塞尔曲线分别draw和action,发现action的运动轨迹和draw曲线并不重叠。
var draw = new cc.DrawNode();
var controlPoints = cc.p(0, 0),cc.p(200, 200),cc.p(400, 0)];
draw.drawQuadBezier(controlPoints, controlPoints, controlPoints, 50, 2, cc.color(255, 0, 255, 255));
var bezierForward = cc.bezierBy(3, controlPoints);
以上为代码片段,draw和我自己实现的公式曲线是重合的,难道是cc.bezierBy的bug?
望cocos-js官方回复下,谢谢!