createGoldAnim:function (srcPos,goldCount,radius,dstPos) {
var coinarray = this.getPoint(radius,srcPos.x,srcPos.y,goldCount);
for (var i = 0; i < coinarray.length; i++) {
var gold = this.createGold(this.node);//从预制体对象池拿预制体
gold.setPosition(srcPos);
var seq = cc.sequence(
cc.moveTo(0.5,coinarray[i]),
cc.moveTo(0.5,dstPos),
cc.callFunc(function (aaa) {this.onGoldKilled(aaa);}.bind(this)),//将对象返回对象池
//【问题】为什么是放aaa??它怎么知道aaa是gold的??
)
gold.runAction(seq);
}